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- «s6=166,227,181»
- «s7=191,206,254»
- «»«ac»
- «c2»*** SPACEBALLS ***«»
- - STILL AMONG THE STARS?«»
- «»«al»
- «c3»BY ZEROX/GODS«»
- «»«as»
- «c5»THE BEGINNING«»
- «»
- «c7»In 1989 when the scene was in its early stage and the first real demos got released,
- Spaceballs got founded by a scener which called himself «c6»Dark Helmet! «c7»The name Spaceballs
- was taken from Mel Brooks parody of «c6»Star Wars, «c7»and the handle Dark Helmet was of course a natural
- consequence of this. At this time the scene was dominated by groups like The Kent Team,
- Bamiga Sector 1, Crusaders, DOC, The Band, Ackerlight, Northstar, Fairlight, Link,
- Quartex, Red Sector, Scoopex, Kefrens, Defjam, Paradox, Unique, Cryptoburners, Predators
- IT and so on. The standard demo was of course a logo at the top and a scrolltext at the bottom
- with some effects in the middle. And in those days the usual effects were equalizers,
- coppers, sprites, big scrolls, sinus scrolls, bobs, melting effects, dots, plasma,
- starfields and line vectors. And just before Spaceballs got founded, another norwegian
- group called IT, had released the first demo with filled vectors. It was a very exciting
- period in the scene history, and «c6»Spaceballs «c7»was a group which would set its deep marks.«»
- «»
- To be a group, there must be more than one person, and Dark Helmet got another very
- young scener to join. His name was «c6»Lone Starr. «c7»History has proven that he became one of
- the most talented coders. Not very long after, more later-so-known-sceners joined too.
- They were «c6»Major Asshole, President Screw, Yoghurt and Vinnie. «c7»All the members were
- located in the same city, Halden/Norway.«»
- «»
- «c5»THE FIRST RELEASES«»
- «»
- «c7»All the new members were eager to make productions, and at the start they were all
- willing to make almost everything. Dark Helmet made for instance graphics in some
- productions even though he was a coder, and Yoghurt also did some graphics but was
- actually a musician. And during the first year of productivity, all the coders participated
- in various productions. First out was Major Asshole with his «c6»RGB demo. «c7»Then followed
- President Screw with a Party 90 Intro. And Lone Starr released a multidemo. These first
- productions weren't amazing. Infact they weren't up to the standard of the best
- groups around at that time, but they weren't bad either for a new group. In 1991 the
- quality improved, and Spaceballs managed to release some more productions. At the famous
- Porsgrunn party Spaceballs got attention for the first time. Their «c6»Spasmolytic demo «c7»came
- 4th and had some routines like inconvex vector inside an inconvex vector. Which was pretty
- good considering «c6»LoneStarr «c7»was only a child when coding it. He shouldn't even be able to
- know these vector mathematics at that age... and since he did it so good, people got
- impressed. But the competition at the Porsgrunn party was too hard for the young
- Lone Starr. Thomas Landsburg won the competition with his fabolous «c6»Virtual World «c7»demo.
- Later that year Major Asshole released the Rubberdemo at The Party I. But it couldn't
- match demos like «c6»Hardwired, Odessey and Voyage.«»
- «»
- «c5»THE BREAKTHROUGH«»
- «»
- «c7»It wasn't before 1992 Spaceballs got their real breakthrough with the legendary
- «c6»Wayfarer demo «c7»which won the Gathering'92 party. Spaceballs had improved quite much
- in all departments; graphics, code and music. And the productions began to get innovative,
- especially their winner demo at the Party the same year, «c6»State Of The Art. «c7»Spaceballs
- released quite many productions that year, infact it was their most active period ever.
- In addition to the already mentioned productions, they also released a memberstro,
- Made in the name of the Schwartz, SwappersIntro and their pack Shit Happens. And suddenly
- Spaceballs were among the stars! They were at the top with groups like Kefrens, Sanity,
- TRSI, Andromeda, Anarchy, Analog, Virtual Dreams, PMC, Shining, Melon Dezign and some others.
- And Spaceballs were not only among the best, they were the «c6»best of the best!«»
- «»
- «c7»The success continued in 1993 when Spaceballs managed to convince Lord Helmet to join with
- the best mag of the scene, «c6»RAW! «c7»It got announced in the great introduction to issue 5.
- And again Spaceballs created great demos, like «c6»Mobile Destination Unknown «c7»which came
- third at the Gathering'93 and «c6»9 Fingers «c7»which came third at the Party III the same year.
- Both were coded by Lone Starr.«»
- «»
- «c5»KEEPING UP APPEARANCES«»
- «»
- «c7»Spaceballs continued to release productions in 1994, but not one single demo got
- out. Instead they managed to come second with their 40k «c6»Funky Pixels «c7»intro at The Gathering'94.
- And the famous «c6»Lemons members «c7»had joined (Dope, Danny, Facet, SuperNao, Lizard). They
- released a couple of productions that year. But it was obvious that the old Spaceballs crew
- weren't that active anymore. The reason was actually that the members
- were so good that they were hired by the software company «c6»FunCom «c7»in Norway.
- However, 1994 was definately the year of their old rivals in Norway, Andromeda.«»
- «»
- Anyway, Spaceballs returned in 1995 with more good releases. They dominated the
- various intro competitions at the Gathering for instance. A party they by the way
- arranged for the first and last time. They won both with their 64k intro (by Jobbo)
- and their 4k intro. The 4k intro «c6»Babenoise «c7»is really great and was again coded by Lone Starr.
- They also came second in the 64k intro competition with Major Asshole's intro named
- The Last Finger! In this intro Slummy did his debut too.«»
- «»
- «c5»THE FALL«»
- «»
- «c7»Even though everything still looked good, you could notice the internal frustration
- in the Last Finger intro where Major Asshole thanked FunCom for destroying the scene.
- The old members became «c6»inactive. «c7»Lord Helmet, President Screw, Lone Starr, Dark Helmet,
- Scott and Sator. And after a short while, the former Lemons members left. Spaceballs
- were ripped for good members!«»
- «»
- 1996 arrived, and Spaceballs with the new coder talent «c6»Slummy «c7»released their first
- demo for years. Its called Pinch and made the third place at the Gathering'96. But apart
- from that, the once so great Spaceballs didn't manage to release anything at all.«»
- «»
- «c5»THE COMEBACK«»
- «»
- «c7»1997 began as the previous year ended; not very good. Many people that had great
- expectations towards Spaceballs at the Gathering'97, got disappointed. It seemed
- like Slummy had to do everything by himself. But Spaceballs never gave up, and
- Slummy was hyper active that year. He released lots of productions like Snack
- at TG'97, The October Session demo and the FastLoff intro at Scenius'97 earlier that year. Things started
- to happen. The old member Yoghurt decided to re-organize the group, and new members
- were let in. Only the more or less active members from the past were kept. Which ment
- that old members like Dark Helmet, Lone Starr, President Screw, Sator and Scott had
- retired and were removed from the memberslist. Some of the new names were Boo, Duckhunter,
- Hardfire, Psalt, Useless, Wipe and Zack.
- «c6»Spaceballs won 3 demo-competitions in a row «c7»at parties such as The Zone'97
- with LoFi, The Convention'97 with Art by coincidence and Kindergarden'97 with
- Smurph. The Wayfarer 2 demo by Major Asshole and Slummy for the Party'97 got
- disqualified. But Slummy also made some other productions that year, as Funky Sheep
- and the intro for Norsktoppen called Torskfloppen.«»
- «»
- In 1998 the «c6»rebirth «c7»of Spaceballs was a fact. The new members started to participate
- in the new productions. But still Slummy was the real coder force behind the new
- success. As the TG'97 ended in disaster, it got to have been a great revenge
- at the TG'98 when Spaceballs came first in the 4k-intro competition with their
- «c6»Happy Machinery. «c7»They also won the fast intro competition with Quakeroo. In addition
- to that they came second in the 64k intro with Total Dominance and
- one of the new coders, Wipe, with one of the new musicians, Hardfire, came
- 4th in the 64k intro with Stars of another sky. And again «c6»Slummy and Spaceballs
- did great «c7»at the Kindergarden party. They won the 64k intro competition with N20
- and came second in the demo competition with The Family Robot.«»
- «»
- «c5»THE LATEST YEARS«»
- «»
- «c7»Some members left, and a few new ones apperead. In 1999 Slummy was the only
- coder left, but the success continued. Spaceballs won the Distance'99 party
- with the Distortion demo. And they won the Gathering'99 demo compo with
- «c6»Supermonster «c7»and intro compo with Fusion is no good for me. They also won
- the 64k intro competition at the Remedy party with «c7»Popjunkie «c7»and the 40k intro
- competition with Sci-fi at the Deja-Vu II party. And of course they won the
- demo competition also at the same party with BetaMax. At other parties they
- also did pretty good, with a third place at the Assembly intro competition
- with Sparklingbluearticlight, and second in the demo competition at The Convention'99
- with Spaceballs vs The Mad Hatter. And they released a few other productions.«»
- «»
- Last year, 2000, Spaceballs were active as always. They managed to win the
- Gathering again. And Spaceballs is the group that have won the demo-competition
- most times - «c6»with 3 wins. «c7»This time it was with the «c6»Hypnopolis demo. «c7»They also
- won the LTP 4 party with their 64k Chiller intro. And at the same party they
- came third in the oldschool demo compo with Psycho Killer. Another version of
- that demo came 5th at Assembly the same year. But the other winning demo this
- year came at the Kindergarden party with Smurphine - Another O.D.
- Of course Spaceballs also won the oldschool demo competition at TRAC2.
- In addition to
- that, Spaceballs competed at the Mekka Symposium 2000 with the Supah Hero intro.
- It came 6th. Spaceballs also made the intro for issue 40th of the most popular
- chartmag ever, the EuroChart. And the last releases of last year, the intro
- «c6»Willy Bogner «c7»came 4th at The Party and more surprising, the A500 4k intro
- «c6»Noisejesus «c7»came third in the DEMO competition!«»
- «»
- «c7»Current memberslist:«»
- «c6»«»
- Bo Gfx & Musician«»
- Dominei Musician«»
- Duck-hunter Musician«»
- Hardfire Musician & Gfx«»
- Loverbee Musician«»
- Slummy Coder & Org.«»
- Teis Musician«»
- Thor Graphician«»
- Useless Musician«»
- Yoghurt Musician«»
- Zack Graphician«»
- «»
- «c5»THE FUTURE«»
- «»
- «c7»Spaceballs have been one of the most active scene-groups ever with lots of
- stunning productions over a decade. But what will the future bring?«»
- «»
- Slummy tells us that Spaceballs as usual haven't got many concrete plans
- for releases. But it wouldn't surprise me much if they turn up with
- something for the «c6»Mekka-Symposium party. «c7»Anyway, much depends
- on Slummy as he's the only coder. Spaceballs are «c6»searching for new members
- «c7»by the way. So you should send Slummy an e-mail.
- In any case, «c6»The D.I.S.C. Team. «c7»can't see any reason why Spaceballs
- shouldn't continue to be among the stars.«»
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